Ore no Imouto ga Konna ni Kawaii Wake ga nai: B+
So, yeah, it's pretty good. Way, way better than I expected it to be. It doesn't actually have any creepy brother/sister romance (though it mentions it a lot, both Kirino and Kyousuke think it's gross).
Oreimo is mostly about otaku, and otaku girls especially. It's a little bit about ostracism and coming out. It's also a little bit about hentai games and the people who play them, who really aren't bad people. It's also a little bit about family, and about the strangest things bringing siblings together.
It's... kind of hard to recommend, for all that, though. Overall it's completely competent, good even, but the story doesn't really resolve anything, though progress is made; we get to know a lot of characters and they're fun to watch. Mostly it's a story about some things happening and some lessons being learned. It's an anime that talks a lot about anime, dojinshi and Japanese games, so you've gotta be pretty into those if you want to be able to really get behind it.
If any sort of discussion of brother/sister romance (whether it occurs or not) utterly grosses you out, or if you're hoping to see fan service or action, go ahead and walk on by. If you're interested in a slightly off-color look at how otaku are perceived, you could do a lot worse than Oreimo.
Oh, one last note: If you watch it, note that there are two Episode 12s, the 'Good End' and the 'True End'. This is a reference to visual novel scenarios which have multiple endings, often which you'll need to complete the game multiple times to see. Anyway, in terms of the 'should watch' order, the Good End comes before the True End... even though they're kind of alternate universe versions of each other. It's only weird because the series is 15 episodes (16 if you count the two episode 12s) long, and the plot continues as if the True Ending happened, not the Good Ending, but if you watch only one you'll miss out on a little bit? Just watch them both in that order and trust me.
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